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Nexus mods divinity original sin
Nexus mods divinity original sin




nexus mods divinity original sin

I'd like to be able to see what my co-op partner said in a group conversation. This would be tricky of course when it come to me and my co-op partner selling / buying things at the same time, but it could be handled gracefully.īarring that, one window segmented with each person's inventory on it, adjustable size, so I can drag drop from one to another, would be spectacular and (I think) pretty easy to create. I'd also like a unified Item storage which would hold the total carrying capacity of all 4 characters. I'd like to see more detailed information in the UI about what skills and stats do. Sometimes it's hard to tell who exactly is seeing you when you I'm walking around a room mashing C (since you can't see sight lines unless you are actually sneaking). 50% of the time I have no idea why I can't attack an enemy.Īdd some sort of temporary icon (like an eye) to pop up over any enemy/NPC that is preventing you from sneaking, or cancels your sneaking. When an enemy is blocked/invisible, add a tooltip that tells us why when hovering over the enemy. (I guess an easier option would be add a toggle option to disable automatically selecting the next character when your AP runs out. I can't tell you how many times I've accidentally skipped a brand new turn on a character, when I meant to end the turn on the previous character who's turn automatically ended because of 0 AP. It's annoying when I try to do some other task in real time, but my cursor is still a wand from the spell I cast 2 seconds ago.ĭisable the "Skip Turn" button for abount 2-3 seconds after moving to the next character in combat. When you cast a spell/ability, your cursor changes back to normal as soon as the spell has been cast. The dialogue window made to actually be a window, with caption buttons, and able to be closed with "Esc" just like all the other windows. It can get quite annoying later in the game. You can have way more usable skills than there are slots on your one action bar. Vendor Prices, Bartering & Attitude Formula Level Up: Attribute, Skill & Talent Point Breakdown The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Welcome To The Divinity: Original Sin Subreddit!

nexus mods divinity original sin

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Nexus mods divinity original sin